Tessellated Terrain

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Tessellated Terrain > Open-World Landscapes

Bright Engine is able to render enormous landscapes through smart tessellation detailing removing the limits on your worlds scale!

  • Automatic Chunking
  • Distance, Normal, and Detail based topology adjustments
  • Height-based texture blending

Tessellated Terrain > Dynamic Foliage

Simulate endless fields of wind-influenced foliage to bring your environments to life.

  • Multi-layered foliage rendering
  • Vertex color variation manipulation
  • Rule-based procedural placement

Tessellated Terrain > Animated Tree & Flora Generator

This feature isn't quite ready yet.
Please consider supporting this project so we can get this finished much sooner!