Sample Sidebar Module

This is a sample module published to the sidebar_top position, using the -sidebar module class suffix. There is also a sidebar_bottom position below the menu.
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Sample Sidebar Module

This is a sample module published to the sidebar_bottom position, using the -sidebar module class suffix. There is also a sidebar_top position below the search.
GPU Accellerated Particles

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Particle Generation > Layered Particle Systems

Bright Engine can stack multiple particle systems to create complex effects with no impact on performance!

  • Atlas texture streaming
  • Applied forces and transformations
  • Light influenced particles
  • Insertion sort blending algorithm

Particle Generation > Time-driven Behavior

Bright Engine enables particles behavior to change over their lifetime through timeline editors for ultimate control!

  • Unlimited behavior steps
  • Bounding constraints
  • Script-exposed variables for in-game manipulation

Particle Generation > Mesh Particles

This feature isn't quite ready yet.
Please consider supporting this project so we can get this finished much sooner!