GPU Accellerated Particles

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Particle Generation > Layered Particle Systems

Bright Engine can stack multiple particle systems to create complex effects with no impact on performance!

  • Atlas texture streaming
  • Applied forces and transformations
  • Light influenced particles
  • Insertion sort blending algorithm

Particle Generation > Time-driven Behavior

Bright Engine enables particles behavior to change over their lifetime through timeline editors for ultimate control!

  • Unlimited behavior steps
  • Bounding constraints
  • Script-exposed variables for in-game manipulation

Particle Generation > Mesh Particles

This feature isn't quite ready yet.
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