Material Authoring

Search our Site



Material Authoring > Node-Based Shader Generator

Bright Engine empowers you to create complex interactive materials without writing a single line of shader code!

  • Multiple shader presets
  • Rich node foundation
  • Script-exposed variables for in-game adjustments
  • Custom node groups (In development)

Material Authoring > Quixel Megacans™ Import Link

This feature isn't quite ready yet.
Please consider supporting this project so we can get this finished much sooner!