The property manager is the tool which can be used to assign properties to an object which can be accessed by scripts. These properties could be anything from character stats such as Health or Strength to any arbitrary number you can think of.

Each object can be assigned one Property Set at a time and each Property Set contains a collection of properties.
Component | Description |
New Property Set | Create a new Property Set |
Duplicate Property Set | Duplicates the Selected Property Set |
Remove Property Set | Removes a previously created Property Set |
New Property | Creates a new Property within the selected Property Set |
Remove Property | Remove the selected Property of the selected Property Set |
Close Property Manager | Closes the Property Manager |